The Art of Joel Parod
My name is Joel Parod and I'm a Los Angeles based artist working as a concept designer and visual development artist on animated features, shorts, and commercials. After graduating from San Jose State University I worked as a freelance illustrator for a bit just as my career in animation began at the Learning Company, an educational software company. Then in 1996 I was accepted into an internship at Warner Brothers Feature Animation where I was trained in traditional background painting with real paint, resulting in my work on the Quest for Camelot and The Iron Giant, as well as concept and visual development art for Osmosis Jones.
After that, I worked at a variety of studios such as Stan Lee Media, ACME Filmworks, Warner Brothers TV and WildBrain. From 2002 to 2007 I worked in the wild world of animated commercials where I wore many hats as designer, art director, co-director, animator, editor, painter, or all of them combined for clients such as United Airlines, Microsoft, Charmin, and CVS.
From 2007-2014 I was a visual development artist on the Tinker Bell franchise at DisneyToon Studios, where I specialized in painting the character designs from either drawings or gray 3D models to inform their final look in color and texture. I also painted environments, color scripts, props, illustrations, posters and publicity art for the films.
From there I went on to Original Force 3D Animation where I designed and painted sets and props and painted the characters from the gray 3D models on Duck Duck Goose, Ten Lives (in development) and OldZilla (canceled).
Currently, I'm working at Warner Animation Group as a Visual Development Artist on their upcoming CG animated Scooby-Doo movie, painting sets, characters, and props.
I love to be creative in one way or another such as painting, drawing, photography and creating music.